iOS and Android, shipped and scaled.
Native and cross-platform engineering, release process, and the craft that separates a prototype from a product in the store.

The Top 5 Mistakes When Designing Mobile Apps
Snake aside, no matter how fun it was on your old Nokias, the first mobile apps as we know them today debuted alongside the first iPhone…

Android invasion
Today's post was written by guest blogger Richard Reece. Richard is a senior consultant with Rocket Farm, specializing in both iOS and Android application development. We…

Learning Swift-ly
As I mentioned last week, coding-tutorial maestro Ray Wenderlich has been moving, uh, swiftly to put out information about Apple's newest programming language, Swift. After diving…
So you want to build an app
I get asked pretty often what’s the best place to start for someone who wants to learn how to develop mobile apps. My answer is always…

Feeling insecure
It happens once a week or so. Twitter lights up and Facebook is abuzz with news of another embarrassing and potentially costly mobile security failure. It…